This page is a collection of past work from projects at the University of Central Florida. A current connection to wifi is recommended, as all pages contain animated gif files.

The first project displayed is the UCF Virtual Arboretum, on which I worked from January 2018 – October 2018. On an agile development team of over 15, I served as Lead Developer and Programmer in Unreal Engine 4 to deliver an optimized, bug-free simulation.

Ransacked and Madhouse were developed in Unreal Engine 4 using Blueprints Visual Scripting, while Dr. Higgs’ Great Escape was made in Unity using C# in Microsoft Visual Studio.