This page is a collection of past work from projects at the University of Central Florida. A current connection to wifi is recommended, as all pages contain animated gif files.

Ransackerd and Madhouse were developed in Unreal Engine 4 using Blueprints Visual Scripting, while the other three were all made in Unity using C# in Microsoft Visual Studio.

As of Summer 2018, I am working on the Virtual Arboretum Project at UCF, and will able to shared published documentation regarding that work when it is completed in August!